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IDProjectCategoryView StatusLast Update
0001431EresseaGeneralpublic2008-08-21 12:45
ReporterEnno Assigned ToEnno  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionfixed 
Summary0001431: buildings and ships are leaking memory
Description

Wenn ein Schiff/Gebäude zerstoert wird (destroy_building), wird der Speicher nicht freigegeben. Muss analog zu remove_unit und remove_region umgestellt werden.

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Enno

Enno

2008-05-23 10:15

administrator   ~0003507

Speicher wird freigegeben. Ich glaub, jetzt leckt es zwischen zwei Runden deutlich weniger.

Issue History

Date Modified Username Field Change
2008-05-22 10:47 Enno New Issue
2008-05-22 10:48 Enno Status new => assigned
2008-05-22 10:48 Enno Assigned To => Enno
2008-05-22 10:49 Enno Category general => internal
2008-05-23 10:15 Enno Status assigned => resolved
2008-05-23 10:15 Enno Fixed in Version => 573
2008-05-23 10:15 Enno Resolution open => fixed
2008-05-23 10:15 Enno Note Added: 0003507
2008-08-21 12:45 Xolgrim Status resolved => closed